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<a href="#pub-methods">Public Member Functions</a> &#124;
<a href="#pub-attribs">Public Attributes</a> &#124;
<a href="classnd_world_1_1nd_world_mixed_scene-members.html">List of all members</a>  </div>
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<div class="title">ndWorld::ndWorldMixedScene Class Reference</div>  </div>
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Inheritance diagram for ndWorld::ndWorldMixedScene:</div>
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<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:a029a36b4f697bb60531bd65fecc5bf2f"><td class="memItemLeft" align="right" valign="top"><a id="a029a36b4f697bb60531bd65fecc5bf2f"></a>
&#160;</td><td class="memItemRight" valign="bottom"><b>ndWorldMixedScene</b> (<a class="el" href="classnd_world.html">ndWorld</a> *const world)</td></tr>
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<tr class="memitem:a1fc712961c2c50f318c7345c855f099f"><td class="memItemLeft" align="right" valign="top"><a id="a1fc712961c2c50f318c7345c855f099f"></a>
<a class="el" href="classnd_world.html">ndWorld</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>GetWorld</b> () const</td></tr>
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<tr class="memitem:a3ec3bf80ccc4018db05cc25b89747fb6"><td class="memItemLeft" align="right" valign="top"><a id="a3ec3bf80ccc4018db05cc25b89747fb6"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><b>SubStepUpdate</b> (dFloat32 timestep)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>ThreadFunction</b> ()</td></tr>
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<tr class="inherit_header pub_methods_classnd_scene"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_classnd_scene')"><img src="closed.png" alt="-"/>&#160;Public Member Functions inherited from <a class="el" href="classnd_scene.html">ndScene</a></td></tr>
<tr class="memitem:a22e476abcacf8bb8920b66cc32526549 inherit pub_methods_classnd_scene"><td class="memItemLeft" align="right" valign="top"><a id="a22e476abcacf8bb8920b66cc32526549"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><b>Sync</b> ()</td></tr>
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dInt32&#160;</td><td class="memItemRight" valign="bottom"><b>GetThreadCount</b> () const</td></tr>
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const <a class="el" href="classd_array.html">dArray</a>&lt; <a class="el" href="classnd_contact.html">ndContact</a> * &gt; &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>GetActiveContacts</b> () const</td></tr>
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const <a class="el" href="classd_array.html">dArray</a>&lt; <a class="el" href="classnd_body_kinematic.html">ndBodyKinematic</a> * &gt; &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>GetWorkingBodyArray</b> () const</td></tr>
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template&lt;class T &gt; </td></tr>
<tr class="memitem:a7990924149bba119a08a1ccfd2820cce inherit pub_methods_classnd_scene"><td class="memTemplItemLeft" align="right" valign="top">void&#160;</td><td class="memTemplItemRight" valign="bottom"><b>SubmitJobs</b> ()</td></tr>
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dFloat32&#160;</td><td class="memItemRight" valign="bottom"><b>GetTimestep</b> () const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>SetTimestep</b> (dFloat32 timestep)</td></tr>
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D_COLLISION_API void&#160;</td><td class="memItemRight" valign="bottom"><b>Update</b> (dFloat32 timestep)</td></tr>
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D_COLLISION_API <a class="el" href="classnd_contact_notify.html">ndContactNotify</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>GetContactNotify</b> () const</td></tr>
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D_COLLISION_API void&#160;</td><td class="memItemRight" valign="bottom"><b>SetContactNotify</b> (<a class="el" href="classnd_contact_notify.html">ndContactNotify</a> *const notify)</td></tr>
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<tr class="inherit_header pub_methods_classd_class_alloc"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_classd_class_alloc')"><img src="closed.png" alt="-"/>&#160;Public Member Functions inherited from <a class="el" href="classd_class_alloc.html">dClassAlloc</a></td></tr>
<tr class="memitem:a177d4db8727ec4c7cd9767295186f69d inherit pub_methods_classd_class_alloc"><td class="memItemLeft" align="right" valign="top"><a id="a177d4db8727ec4c7cd9767295186f69d"></a>
void *&#160;</td><td class="memItemRight" valign="bottom"><b>operator new</b> (size_t size)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>operator delete</b> (void *ptr)</td></tr>
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<tr class="inherit_header pub_methods_classd_thread_pool"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_classd_thread_pool')"><img src="closed.png" alt="-"/>&#160;Public Member Functions inherited from <a class="el" href="classd_thread_pool.html">dThreadPool</a></td></tr>
<tr class="memitem:afa8e47451c15c9b558d0c02457b00a75 inherit pub_methods_classd_thread_pool"><td class="memItemLeft" align="right" valign="top"><a id="afa8e47451c15c9b558d0c02457b00a75"></a>
D_CORE_API&#160;</td><td class="memItemRight" valign="bottom"><b>dThreadPool</b> (const char *const baseName)</td></tr>
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D_CORE_API dInt32&#160;</td><td class="memItemRight" valign="bottom"><b>GetCount</b> () const</td></tr>
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D_CORE_API void&#160;</td><td class="memItemRight" valign="bottom"><b>SetCount</b> (dInt32 count)</td></tr>
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D_CORE_API void&#160;</td><td class="memItemRight" valign="bottom"><b>TickOne</b> ()</td></tr>
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D_CORE_API void&#160;</td><td class="memItemRight" valign="bottom"><b>ExecuteJobs</b> (<a class="el" href="classd_thread_pool_job.html">dThreadPoolJob</a> **const jobs)</td></tr>
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<tr class="inherit_header pub_methods_classd_sync_mutex"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_classd_sync_mutex')"><img src="closed.png" alt="-"/>&#160;Public Member Functions inherited from <a class="el" href="classd_sync_mutex.html">dSyncMutex</a></td></tr>
<tr class="memitem:aeecc71eca734ee0e85f584f1b45690f4 inherit pub_methods_classd_sync_mutex"><td class="memItemLeft" align="right" valign="top"><a id="aeecc71eca734ee0e85f584f1b45690f4"></a>
D_CORE_API void&#160;</td><td class="memItemRight" valign="bottom"><b>Tick</b> ()</td></tr>
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D_CORE_API void&#160;</td><td class="memItemRight" valign="bottom"><b>Release</b> ()</td></tr>
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D_CORE_API void&#160;</td><td class="memItemRight" valign="bottom"><b>Sync</b> ()</td></tr>
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D_CORE_API void&#160;</td><td class="memItemRight" valign="bottom"><b>Start</b> ()</td></tr>
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D_CORE_API void&#160;</td><td class="memItemRight" valign="bottom"><b>Finish</b> ()</td></tr>
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D_CORE_API void&#160;</td><td class="memItemRight" valign="bottom"><b>Signal</b> ()</td></tr>
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<tr class="inherit_header pub_methods_classd_semaphore"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_classd_semaphore')"><img src="closed.png" alt="-"/>&#160;Public Member Functions inherited from <a class="el" href="classd_semaphore.html">dSemaphore</a></td></tr>
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D_CORE_API dInt32&#160;</td><td class="memItemRight" valign="bottom"><b>GetCount</b> ()</td></tr>
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D_CORE_API bool&#160;</td><td class="memItemRight" valign="bottom"><b>Wait</b> ()</td></tr>
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D_CORE_API void&#160;</td><td class="memItemRight" valign="bottom"><b>Terminate</b> ()</td></tr>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a>
Public Attributes</h2></td></tr>
<tr class="memitem:a05fe4ab889caec336e119e3e2632a4cb"><td class="memItemLeft" align="right" valign="top"><a id="a05fe4ab889caec336e119e3e2632a4cb"></a>
<a class="el" href="classnd_world.html">ndWorld</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>m_world</b></td></tr>
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Additional Inherited Members</h2></td></tr>
<tr class="inherit_header pub_static_methods_classd_class_alloc"><td colspan="2" onclick="javascript:toggleInherit('pub_static_methods_classd_class_alloc')"><img src="closed.png" alt="-"/>&#160;Static Public Member Functions inherited from <a class="el" href="classd_class_alloc.html">dClassAlloc</a></td></tr>
<tr class="memitem:ae74817104a54a91a0ed1f74fb1733540 inherit pub_static_methods_classd_class_alloc"><td class="memItemLeft" align="right" valign="top"><a id="ae74817104a54a91a0ed1f74fb1733540"></a>
static D_CORE_API void *&#160;</td><td class="memItemRight" valign="bottom"><b>Malloc</b> (size_t size)</td></tr>
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static D_CORE_API void&#160;</td><td class="memItemRight" valign="bottom"><b>Free</b> (void *const ptr)</td></tr>
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<tr class="inherit_header pro_methods_classnd_scene_mixed"><td colspan="2" onclick="javascript:toggleInherit('pro_methods_classnd_scene_mixed')"><img src="closed.png" alt="-"/>&#160;Protected Member Functions inherited from <a class="el" href="classnd_scene_mixed.html">ndSceneMixed</a></td></tr>
<tr class="memitem:af19d88e536cf82dc85d6172bcdeca3a8 inherit pro_methods_classnd_scene_mixed"><td class="memItemLeft" align="right" valign="top"><a id="af19d88e536cf82dc85d6172bcdeca3a8"></a>
virtual D_COLLISION_API bool&#160;</td><td class="memItemRight" valign="bottom"><b>AddBody</b> (<a class="el" href="classnd_body_kinematic.html">ndBodyKinematic</a> *const body)</td></tr>
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virtual D_COLLISION_API bool&#160;</td><td class="memItemRight" valign="bottom"><b>RemoveBody</b> (<a class="el" href="classnd_body_kinematic.html">ndBodyKinematic</a> *const body)</td></tr>
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virtual D_COLLISION_API dFloat32&#160;</td><td class="memItemRight" valign="bottom"><b>RayCast</b> (<a class="el" href="classnd_ray_cast_notify.html">ndRayCastNotify</a> &amp;callback, const <a class="el" href="classd_vector.html">dVector</a> &amp;p0, const <a class="el" href="classd_vector.html">dVector</a> &amp;p1) const</td></tr>
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virtual D_COLLISION_API void&#160;</td><td class="memItemRight" valign="bottom"><b>Cleanup</b> ()</td></tr>
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D_COLLISION_API void&#160;</td><td class="memItemRight" valign="bottom"><b>BalanceBroadPhase</b> ()</td></tr>
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<tr class="inherit_header pro_methods_classnd_scene"><td colspan="2" onclick="javascript:toggleInherit('pro_methods_classnd_scene')"><img src="closed.png" alt="-"/>&#160;Protected Member Functions inherited from <a class="el" href="classnd_scene.html">ndScene</a></td></tr>
<tr class="memitem:a0a8a6ace645c253228c0ac915ba8c71d inherit pro_methods_classnd_scene"><td class="memItemLeft" align="right" valign="top"><a id="a0a8a6ace645c253228c0ac915ba8c71d"></a>
D_COLLISION_API void&#160;</td><td class="memItemRight" valign="bottom"><b>BuildBodyArray</b> ()</td></tr>
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D_COLLISION_API void&#160;</td><td class="memItemRight" valign="bottom"><b>AttachNewContact</b> ()</td></tr>
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D_COLLISION_API void&#160;</td><td class="memItemRight" valign="bottom"><b>UpdateAabb</b> ()</td></tr>
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D_COLLISION_API void&#160;</td><td class="memItemRight" valign="bottom"><b>TransformUpdate</b> ()</td></tr>
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D_COLLISION_API void&#160;</td><td class="memItemRight" valign="bottom"><b>CalculateContacts</b> ()</td></tr>
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D_COLLISION_API void&#160;</td><td class="memItemRight" valign="bottom"><b>DeleteDeadContact</b> ()</td></tr>
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D_COLLISION_API void&#160;</td><td class="memItemRight" valign="bottom"><b>FindCollidingPairs</b> ()</td></tr>
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D_COLLISION_API <a class="el" href="classnd_scene_tree_node.html">ndSceneTreeNode</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>InsertNode</b> (<a class="el" href="classnd_scene_node.html">ndSceneNode</a> *const root, <a class="el" href="classnd_scene_node.html">ndSceneNode</a> *const node)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>UpdateFitness</b> (<a class="el" href="classnd_scene_1_1nd_fitness_list.html">ndFitnessList</a> &amp;fitness, dFloat64 &amp;oldEntropy, <a class="el" href="classnd_scene_node.html">ndSceneNode</a> **const root)</td></tr>
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<tr class="memitem:aaa0c6e5620a30239744fe66e5f51ba19 inherit pro_methods_classnd_scene"><td class="memItemLeft" align="right" valign="top"><a id="aaa0c6e5620a30239744fe66e5f51ba19"></a>
<a class="el" href="classnd_contact.html">ndContact</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>FindContactJoint</b> (<a class="el" href="classnd_body_kinematic.html">ndBodyKinematic</a> *const body0, <a class="el" href="classnd_body_kinematic.html">ndBodyKinematic</a> *const body1) const</td></tr>
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<tr class="memitem:a92da7eb9153c82de9ab4e5bfd4efb624 inherit pro_methods_classnd_scene"><td class="memItemLeft" align="right" valign="top"><a id="a92da7eb9153c82de9ab4e5bfd4efb624"></a>
ndBilateralJoint *&#160;</td><td class="memItemRight" valign="bottom"><b>FindBilateralJoint</b> (<a class="el" href="classnd_body.html">ndBody</a> *const body0, <a class="el" href="classnd_body.html">ndBody</a> *const body1) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>AddPair</b> (<a class="el" href="classnd_body_kinematic.html">ndBodyKinematic</a> *const body0, <a class="el" href="classnd_body_kinematic.html">ndBodyKinematic</a> *const body1)</td></tr>
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<tr class="memitem:a5727186eb06331ded7560d3cbfa2f765 inherit pro_methods_classnd_scene"><td class="memItemLeft" align="right" valign="top"><a id="a5727186eb06331ded7560d3cbfa2f765"></a>
bool&#160;</td><td class="memItemRight" valign="bottom"><b>TestOverlaping</b> (const <a class="el" href="classnd_body_kinematic.html">ndBodyKinematic</a> *const body0, const <a class="el" href="classnd_body_kinematic.html">ndBodyKinematic</a> *const body1) const</td></tr>
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<tr class="memitem:a9e46af63c40a04f43d9ac679479100e6 inherit pro_methods_classnd_scene"><td class="memItemLeft" align="right" valign="top"><a id="a9e46af63c40a04f43d9ac679479100e6"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><b>SubmitPairs</b> (<a class="el" href="classnd_scene_node.html">ndSceneNode</a> *const leaftNode, <a class="el" href="classnd_scene_node.html">ndSceneNode</a> *const node)</td></tr>
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dFloat32&#160;</td><td class="memItemRight" valign="bottom"><b>RayCast</b> (<a class="el" href="classnd_ray_cast_notify.html">ndRayCastNotify</a> &amp;callback, const <a class="el" href="classnd_scene_node.html">ndSceneNode</a> **stackPool, dFloat32 *const distance, dInt32 stack, const <a class="el" href="classd_fast_ray_test.html">dFastRayTest</a> &amp;ray) const</td></tr>
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<tr class="inherit_header pro_attribs_classnd_scene"><td colspan="2" onclick="javascript:toggleInherit('pro_attribs_classnd_scene')"><img src="closed.png" alt="-"/>&#160;Protected Attributes inherited from <a class="el" href="classnd_scene.html">ndScene</a></td></tr>
<tr class="memitem:ad4a7a2c83a067299bce9428971ea56b2 inherit pro_attribs_classnd_scene"><td class="memItemLeft" align="right" valign="top"><a id="ad4a7a2c83a067299bce9428971ea56b2"></a>
<a class="el" href="classnd_scene_1_1nd_body_list.html">ndBodyList</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_bodyList</b></td></tr>
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<a class="el" href="classnd_contact_list.html">ndContactList</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_contactList</b></td></tr>
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<a class="el" href="classd_array.html">dArray</a>&lt; <a class="el" href="classnd_body_kinematic.html">ndBodyKinematic</a> * &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>m_tmpBodyArray</b></td></tr>
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<a class="el" href="classd_array.html">dArray</a>&lt; <a class="el" href="classnd_contact.html">ndContact</a> * &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>m_activeContacts</b></td></tr>
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<a class="el" href="classd_spin_lock.html">dSpinLock</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_contactLock</b></td></tr>
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<a class="el" href="classnd_scene_node.html">ndSceneNode</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>m_rootNode</b></td></tr>
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<a class="el" href="classnd_contact_notify.html">ndContactNotify</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>m_contactNotifyCallback</b></td></tr>
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dFloat32&#160;</td><td class="memItemRight" valign="bottom"><b>m_timestep</b></td></tr>
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dUnsigned32&#160;</td><td class="memItemRight" valign="bottom"><b>m_lru</b></td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>m_fullScan</b></td></tr>
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<tr class="inherit_header pro_static_attribs_classnd_scene"><td colspan="2" onclick="javascript:toggleInherit('pro_static_attribs_classnd_scene')"><img src="closed.png" alt="-"/>&#160;Static Protected Attributes inherited from <a class="el" href="classnd_scene.html">ndScene</a></td></tr>
<tr class="memitem:ab3a3cb1ff88747624b92ad6b570f34fd inherit pro_static_attribs_classnd_scene"><td class="memItemLeft" align="right" valign="top"><a id="ab3a3cb1ff88747624b92ad6b570f34fd"></a>
static <a class="el" href="classd_vector.html">dVector</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_velocTol</b></td></tr>
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static <a class="el" href="classd_vector.html">dVector</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_linearContactError2</b></td></tr>
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